In reinforcement learning, the agent interacts with an environment, observes the state of the environment, takes actions, and receives feedback in the form of rewards or punishments. The agent’s objective is to learn a policy, a mapping from states to actions, that allows it to make decisions to maximize the expected cumulative reward.
Key components of reinforcement learning include:
- Agent: The learner or decision-maker that interacts with the environment.
- Environment: The external system with which the agent interacts. It provides feedback to the agent based on its actions.
- State: A representation of the current situation or configuration of the environment.
- Action: The decisions or moves that the agent can make in a given state.
- Reward: The feedback from the environment after the agent takes an action in a specific state. It indicates the immediate benefit or cost of that action.
- Policy: The strategy or mapping from states to actions that the agent learns.
Reinforcement learning is often used in scenarios where explicit training data is not available, and the agent must learn through trial and error. Applications of reinforcement learning include game playing, robotic control, autonomous systems, and more.